
The last city conquered from a player now provides a heavy warmonger penalty, even if you have a Casus Belli against this player, because you are wiping out a civilization. Reduced Warmonger penalties in most instances, and adjusted how this reacts to returning versus keeping a city. Reduced the effectiveness of cavalry production policies. This is always disabled if a Score Victory is available.Īdded additional Hotkey support (next unit, next city).Īdded UI to show the next tile a city will grow to.Īdded a visual cue for Barbarian Scouts that are alerted to your city.Īdded prerequisite project (Manhattan Project) for Operation Ivy.Īdded Metal Casting as a prerequisite for Economics tech.Īdjusted religious pressure when a religion is first founded to give them more resilience and convert the city.


